Final Strike Games is looking for a Client Network Engineer to help build the future of multiplayer gaming and our first product. This is a fantastic opportunity to hit the ground running with a new studio.
As a Client Network Engineer at Final Strike Games you will help build the client side networking layer communicating with our backend systems. Ideal candidates will have experience with the Unreal Engine online subsystem interface, and console platform features.
COVID-19 Hiring Update: We’re currently operating under a work-from-home model and even so, we're still interviewing and hiring during this time. This role is expected to start as a remote position which will transition to a more standard office position when it's perfectly safe to do so, based on science and best health practices. We understand people's circumstances may vary and will work with you to explore the best possible solutions for your individual needs during the pandemic.
About Final Strike Games:
Final Strike Games is a multiplayer focused game studio founded by industry veterans. FSG is currently developing for PC and Console. For more information please visit www.finalstrikegames.com
Final Strike Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please let us know.
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